Hello, first-time polycounter here! I'm currently trying to teach myself environment art, but my output has been kind of subpar so far, wich is why i want to do it right this time around and spend more time on the blockout / composition before going into the details (and in the end hopefully have something thats up to the…
Hey guys! I'm trying to push forward my polishing skills with this medieval castle. I'd like your input on lighting, mood and the castle's models and textures if you don't mind. I'd also love it if you could also point me towards any odd feeling regarding incoherence in storytelling, design and those theoretical matters.…
Hey all, I'll keep this short. I am new to Rigging and I was setting my cat rig up, adjusting skinning, ect. Went to go animate to test weights, and now the rig moves separate from the mesh. All the bones are applied in the mesh and the mesh's vertex weights still appear correct in view port. Anything I could possibly try…
First time here. My tutor thought it will be a great idea to make an account here and get the snot beaten out of me with criticism. Just kidding. Doing this for a uni project and it is for a character that will be under 3000 polys. Never made anything that high poly. I've been modding for warcraft3 and all ive done are…
I've been heavily inspired by the symbolism from the Legend of Zelda series for the past year and a half. I replayed Wind Waker on my Gamecube in 2017 and I just needed more. My friend lent me his Wii U so that I could play Breath of the Wild and GUH that game is beautiful. We bought a Nintendo 64 to play Ocarina of Time &…
Hi! This is my first thread on polycount and its not that big. I'm just finishing up my uni term, and I'll be going home for christmas in a few days, but I can't take my PC with me. So I would really like to model something completely finished before I go home - I've never made anything with a full low and highpoly mesh,…
Before I ask, I am sorry in advance if I am not allowed to ask for help I was looking for a help section, but could not find it. I have made a 3d skateboard model in 3dsmax, but have come across a problem. I don't know anything about rigging and animation, but wanted to know if someone could point me in the right…
Hello everyone! I've been neglecting my 3D work these holidays (naughty naughty) so I'm doing something simple, but diverse to work my way back into it. It's gonna be a fast food trey with food and drink on it. More specifically, a beef burger, a chicken burger, two chips (fries), chicken nuggets and one (maybe two)…
Hello all! I'm an aspiring 3D-artist, closing up on graduation day. Soon, I'll be starting to look for internships, and so, things need to be finalised and pimped for my portfolio. I therefore kindly ask all you good people to have a look at my current pet project; a Shelby Daytona custom car. What you see in the attached…
Hi there! I've recently started a sculpt in my free time of Motoko Kusanagi from Ghost in the Shell. I'm aiming to get half-way between the manga visual style and a more realistic depiction. I've been looking at strong women body types as well as references like Chun Li from Street Fighter to get a exaggerated body that…