Im am currently working on a project for school, in which i am modelling the interior of the Ghostbusters firehouse, complete with Ecto-1 I am having a bit of trouble finding alot of good turn around views of Ecto-1. I have a couple, but i feel i need more so i am asking every polycounter for help! if you have any good…
Hello guys. To start with. I dropped my university (neither fine arts, nor gameart) because of my passion of creating 3d stuff and lack of the time for a job. But i have an opportunity to take a courses. I've already tried to go to both of academic painting and academic sculpture for 2 months, but I cant handle that…
In other words i think im missing the obvious... Ive been reading over some of the normal map tuts suggested in my project thread (Poop's and Andrei's), and after looking them both over and comparing the information, i decided to do some test bakes to see if i can wrap my brain around it all. So: - The low is unwrapped, is…
Hi, I want to learn ZBrush and I would like an organized way of learning the software. I've seen Pavlovich come up many times when it came to the topic of learning ZBrush, so I figured I would try him out. He has several tutorials, and two of them caught my attention. There is the 3 part Intro to ZBrush series and there is…
Howdy folks. I thought I'd post up a few pics of my upcoming iPhone game, the sequel to I Dig It; I Dig It 2: Expeditions. As well as some art from other iPhone games and projects I have lying around. As an introduction, I have lurked around the polycount forum for years, but just now have registered an account. So hello,…
Hi all, My name is Jason Palmer. I am a first year student at Madison Media Institute. I have an assignment that I need to ask a modeler 8 questions and present it to the class. I ended up getting a hold of a couple people that said they would answer the questions, but its been almost 2 weeks later and no response. Now the…
I have been reading some forums here on polycount on what to get. I use the Xoliul Shader for my character modeling. So far I bought 8 Gigs of Ram now having a total of 14 Gigs of ram. However that did not solve my issue for fast workflow. I have read that I need good GPU more than anything since I'm using the Xoliul…
I've never owned a car. Till this winter I have never even driven one regularly because I hate them (I borrowed my parents 1989 Olds for the coldest days this winter, I still walk or use the motorcyle alot). I started with a 250cc 1974 yamaha upraged to a 2001 750cc Kawasaki When I got my first job, I got a 2003 Suzuki…
[FONT=바]Hello fellow artists. Im a beginner character artist. Recently I applied several game companies for junior character artist job. I couldnt receive an answer to my letter. My family live in the Washington. Because I don't want to move to other state, Most of the time I sent my portfolio to game companies in…
I tried exporting a new material I made in Quixel DDO into Substance Painter and needless to say it did not work... I read that I am supposed to export it as a bitmap and Disney GGX file and when I did it looked like this: This is not right, when I click the dropdown under undefined it does not say material. When I import…