I tried exporting a new material I made in Quixel DDO into Substance Painter and needless to say it did not work...
I read that I am supposed to export it as a bitmap and Disney GGX file and when I did it looked like this:
This is not right, when I click the dropdown under undefined it does not say material. When I import Substance Source materials it is as a SSP. file or something and I just drop it in, what do I do in this case?
Also, can I import ALL of Quixel Materials including Megascans?
Replies
https://gum.co/q2s
It was tested with default materials, but it will handle custom ones too, I believe.
It don't export megascans, though.