Howdy folks.
I thought I'd post up a few pics of my upcoming iPhone game, the sequel to I Dig It; I Dig It 2: Expeditions. As well as some art from other iPhone games and projects I have lying around.
As an introduction, I have lurked around the polycount forum for years, but just now have registered an account. So hello, glad to be here.
I've been doing games since 1999, and got all the way to id Software in Dallas, then had to move back to Austin due to not being able to sell my house during the housing slump.
But now I am doing iPhone games, and it's all good.
So enough about me, here's some pixels in no particular order.
The original I Dig It promo... Driller and logo:
The first promo for the sequel:
Some sketches for the characters...
These sketches are for the popup messages, used like this:
Some sneak peeks on the world selection screen....
And some older stuff, my first iPhone game TriniTower:
And the second one I worked on, Dungeon Defense:
Anyway, any thoughts or comments would be grand, as I don't have any artists here on staff to bounce things off of. Me being the only artist on the team is a little lonely, so I reach out to you folks for inspiration, comments, support, etc.
Thanks for your time, and have a great day.
Bradley W. Lewis -
nonentity online portfolio
Art Director -
InMotion Software