Hello guys.
To start with. I dropped my university (neither fine arts, nor gameart) because of my passion of creating 3d stuff and lack of the time for a job.
But i have an opportunity to take a courses. I've already tried to go to both of academic painting and academic sculpture for 2 months, but I cant handle that pressure of job and 2 types of courses at the same time, because i have no time to rest.
So, i wondering what would give more results and advantages for me as a 3d character artist - Academic sculpture or Academic Drawing.
The first thought are - Academic drawing gave me more understanding for colors and analysis of the form.
Sculpture gives me enough though, but i feel like the theory basis are more smoothed, and when i using clay - it feels like forever to do some easy stuff that more likely would took a few hours in digital sculpting. And sculpture learning is more about copying someone else work.
What do you think?
Replies
I feel like i need to improve it all. The question is not about something specific, but more likely about what will speedup my progress at all of them
I can't say that i struggle with something too much, but I think, that the weakest part of mine is the color/texturing of the characters skin, i can feel that sometimes my sculpts are nice enough, but the bad color can totally kill all invested time.
Thank you.
Drawing taught me how to balance an object, how to give it direction, how to do composition, colour theory, material behaviour, light behaviour and that's from a 12 month course.
Also being able to sketch (even just 'doodles') is a really good way to document your ideas.