Hello Everyone! This is my first time using Polycount and posting, so be blunt with me. I can't improve if everyone tells me it's good as it is. Recently I have been into gun modeling and have been working on this project for about a 1.5 months on and off. I would say roughly 40-50 hours of work. Link to project page. This…
Hi guys! =) My name is Katherin and I have been working in 3D for some time. I will keep a blog with small art-works that can hardly be distinguished into a separate InProgress themes. My topics on polycount: [Finished] Snake queen character - https://polycount.com/discussion/221039/finished-snake-queen-character#latest…
I'm buying a Graphics Tablet with a display on it. Sort of like this one: https://www.storexppen.com/buy/artist-22epro.html?gclid=Cj0KCQjwwuD7BRDBARIsAK_5YhWUgOGxkt5ktxTCblTSYqF_-YdqccP0BobPHsgKr1yZhEm32kcZCbgaApdWEALw_wcB I currently use a laptop which doesn't have the best display. So I was wondering if I could use my…
Hi everyone, I am participating in the Bi-Monthly Environment Art Challenge here on Polycount. The concept I chose features several creatures and a humanoid figure that I think could be best tackled by a creature or character artist. The goal would be for both of us to end up with a nice portfolio piece where we credit…
hello , i did a low poly box before but no mater what i did i could`nt bake the normal map from the high poly box https://polycount.com/discussion/221756/is-this-box-too-much-rounded-or-i-should-balme-the-lame-shader#latest but i did this one and it looks fine so far and im glad that come fine and this is a PBR model with…
Hey so I'm trying to make a pair of baggy pants for my character for me to animate without cloth physics but I am having an exceedingly difficult time getting the topology right (https://polycount.com/discussion/221957/how-can-i-improve-the-topology-of-these-pants#latest) so I'm considering MD. I know I can make a pair of…
Hello guys, help, please! Spent whole day trying to solve it by myself but with no success :( For some reason textures in substance are a bit smaller than in a blender or to be more precise I'm not sure if textures are smaller or UVs are wrong. AO and normals were baked in blender and they work fine there. Here is link on…
Scorpion3D - 3D services for Games, Products, Visualization Bring Your Ideas to Life with the Help of 3D Animation and 3D Design Services from Scorpion 3D As the marketplace for 3D technology has grown, so too have its practical applications. 3D technology makes it possible to create simulations of different concepts. As a…
Project Description: On an isolated
island tormented by monsters and magical horrors, a shipwreck survivor must quell an ancient god who
threatens to rise again and wipe out the island’s
inhabitants. We’re
looking for 3D Artists for
a medieval fantasy RPG
project. The Gothic II and The Witcher 3 games are the main…
Project Cyberpunk Racing I’m currently working on updating my portfolio. My current project is for the general audience. I plan on having a Character and Vehicle for the initial design. So that I can try and tell a story. This document is to help me keep track, and have all the list of features I hope that can make it into…