Hi everyone, I am participating in the Bi-Monthly Environment Art Challenge here on Polycount. The concept I chose features several creatures and a humanoid figure that I think could be best tackled by a creature or character artist. The goal would be for both of us to end up with a nice portfolio piece where we credit each other for our work in the project.
The absolute minimum you would need to commit to is submitting a posed game-engine-ready humanoid figure mesh similar to the one in the concept. Of course, you can take on as much work as you'd like in any aspect of the project.
If you would like to participate or have any questions, just send me a message!
Concept: "Creepy Basement" by Anthony Brault
My first trim variation for the scene: