Hi everyone, I am participating in the Bi-Monthly Environment Art Challenge here on Polycount. The concept I chose features several creatures and a humanoid figure that I think could be best tackled by a creature or character artist. The goal would be for both of us to end up with a nice portfolio piece where we credit each other for our work in the project.
The absolute minimum you would need to commit to is submitting a posed game-engine-ready humanoid figure mesh similar to the one in the concept. Of course, you can take on as much work as you'd like in any aspect of the project.
If you would like to participate or have any questions, just send me a message!
Project Details:
Concept: "Creepy Basement" by Anthony Brault
My first trim variation for the scene:
Replies
I've been imagining the humanoid figure as similar to the "creature from the black-lagoon", but you can design them however you like. I should also mention that the project deadline date is October 31st. I'll be trying to finish before then, but you can take up until that date if you need to. Also, I don't know if this would be helpful, but I saw a neat brush pack on the Artstation marketplace that might help with sculpting some of the fish creatures: https://www.artstation.com/marketplace/p/JKdo/zbrush-sea-creatures-vdm-brush