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[Paid] Looking for 3D Artists for Project Stormbringer RPG

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XilenceX polycounter lvl 10

Project Description:
On an isolated island tormented by monsters and magical horrors, a shipwreck survivor must quell an ancient god who threatens to rise again and wipe out the island’s inhabitants.

We’re looking for 3D Artists for a medieval fantasy RPG project
The Gothic II and The Witcher 3 games are the main inspiration for this
game, so knowing them, or even being a fan of them is obviously an advantage, but by no means required. 

Mysteria Studio UG:
Mysteria Studio has completed a large variety of Unreal Engine projects, starting in the UDK days, and is developing with UE4 since it was in Beta.
This includes both our own games and work for hire. 

Website:
www.mysteriastudio.com

Talent Required:
Environment 3D Artist (4)
High poly sculpting and stylized PBR texturing skills required.

Character 3D Artist (2)
High poly sculpting, low poly character modeling and stylized PBR texturing skills required.

Freelancers are paid their regular hourly rate for their service.
All Freelancer applicants should have at least two years of 3D art industry experience and an outstanding portfolio.
We are looking to have a healthy balance of Volunteers and Freelancers working on the project over the next 4 years.
If you are interested in the project, but feel like your portfolio and industry experience don’t match these criteria yet, please feel free to check out:
https://polycount.com/discussion/221469/looking-for-3d-artists-for-project-stormbringer-rpg

Job Description:
Create and texture models for various different elements of a medieval fantasy farm.  
The in-game models will have stylized / hand-drawn-look textures, but the characters, buildings, vegetation etc. will be realistically proportioned. (Unlike many other stylized art styles.) 
You’ll be working with detailed concepts drawn by concept artists who are already part of the team.
(See the header image for a reference of what the in-game texturing style looks like.)
Additional
reference images will be provided, as needed.  

Application Process:
The first
step is that you send the following information to jobs@falkfabri.com , or via Forum DM: 
- A link to your online portfolio and / or examples of your past work in PDF form.    

- Your hourly pay rate
. (Character artists please include a time estimate per character.)
- A list of the 3D modelling / texturing apps you have experience with.

- Optionally, a few words about projects you’ve worked on, medieval fantasy things you like etc. Please feel free to ask any questions you may have about the job. 

The second step for select candidates is an application task, which is paid at your regular payrate. 
It’s to
model an element of the farm, or a character, depending on your specialization.
An in-depth description
and concept art will be sent to select candidates in a reply. 
You’ll also have to sign a contract that gives
Mysteria Studio UG the usage rights to the 3D models you create for the project.  
 
The project is completely funded already. So, when you complete a
task, you get paid directly.
We‘re looking forward to your applications!


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