Project Description:
On an isolated
island tormented by monsters and magical horrors, a shipwreck survivor must quell an ancient god who
threatens to rise again and wipe out the island’s
inhabitants.
We’re
looking for 3D Artists for
a medieval fantasy RPG
project.
The Gothic II and The Witcher 3 games are the main inspiration for this game, so knowing them, or
even being a fan of them is obviously an advantage, but by no means
required.
Mysteria Studio UG:
Mysteria Studio
has completed a large variety of Unreal Engine projects, starting in the UDK
days, and is developing with UE4 since it was in Beta.
This includes both our
own games and work for hire.
Website: www.mysteriastudio.com
Talent Required:
Environment 3D Artist (4)
High poly sculpting and stylized PBR texturing skills required.
Character 3D Artist (2)
High poly sculpting, low poly character modeling and stylized PBR texturing skills required.
Freelancers are paid their regular hourly rate for their service.
All Freelancer applicants should have at least two years of 3D art industry
experience and an outstanding portfolio.
We are looking to have a healthy balance of Volunteers and Freelancers working
on the project over the next 4 years.
If you are interested in the project, but feel like your portfolio and industry
experience don’t match these criteria yet, please feel free to check out:
https://polycount.com/discussion/221469/looking-for-3d-artists-for-project-stormbringer-rpg
Job Description:
Create and texture models for various different elements of
a medieval fantasy farm.
The in-game models will have stylized / hand-drawn-look
textures, but the
characters, buildings, vegetation etc. will be
realistically proportioned. (Unlike many other stylized art styles.)
You’ll be working with detailed concepts
drawn by concept artists who are already part of the team.
(See the header image for a reference of what the in-game texturing style looks
like.)
Additional reference images will be provided, as
needed.
Application Process:
The first step is that you send the following information to jobs@falkfabri.com ,
or via Forum DM:
- A link to your online portfolio and / or examples of your past work in PDF
form.
- Your hourly pay rate. (Character artists please include a time
estimate per character.)
- A list of the 3D modelling / texturing apps you have experience with.
- Optionally, a few words about projects you’ve worked on, medieval fantasy
things you like etc. Please feel free to ask any questions you may have
about the job.
The second step for select candidates is an application
task, which is paid at your regular payrate.
It’s to model an element of the farm,
or a character, depending on your specialization.
An in-depth description
and concept art will be sent to select candidates in a
reply.
You’ll also have to sign a contract that gives Mysteria Studio UG the
usage rights to the 3D
models you create for the project.
The project is completely funded already. So, when you complete a task, you
get paid directly.
We‘re looking
forward to your applications!