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Help please, Textures issue (or UV?)

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Hello guys, help, please! Spent whole day trying to solve it by myself but with no success :(
For some reason textures in substance are a bit smaller than in a blender or to be more precise I'm not sure if textures are smaller or UVs are wrong. AO and normals were baked in blender and they work fine there. Here is link on project https://polycount.com/discussion/221798/my-first-3d-job-advice-needed#latest

Here is substance with the bug



and here is blender and how it should look like



Thank you!

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