Hi, I'm Lambdafish, Lead Designer of Celtic Dragon Studio. We are seeking the following roles for our project Azzy Battles the Darkness: * Animator * Concept Artist * Technical Artist Though the advertisement has been made for the above roles specifically, speculative applications are welcome from any role. We want to find…
I have no idea what this is. Just got into Substance Painter. Where do I learn more about these settings and what they do? How they affect the baked textures? Also I'm especially curious about 'Sampling Radius'.
Hi everyone this is my first time posting here. I don't wanna waste your time so I'll just be forward with it. I have been learning self taught blender for over 3-5 months now and my goal is to get a job in the Game industry (but I'll take anything at this point). since I'm self taught I don't have anyone to ask other than…
"It depends" For a stylized games, the color palette will likely be baked into the textures, for a realistic game, you're probably going to do film style color grading to push the color palette in a certain direction. For games- colors are often UI elements that don't get affected by lighting. If it's really important for…
Thank for the reply guys, I've went ahead and created a custom keybinding setup based on personal experience and the feedback I've received from you 😊 I haven't added anything about the UV because right now I'm mostly focused on the modeling part so I'm not in the mood to mess up with it, I'll tackle it in the future.…
Hi, I watch a lot of ambience videos on YouTube. Videos with scenes like the following: --Scenes of 17th century cottage room with a log fire flickering away and raining hitting the window, of course with sound effects from the fire and rain. or --In the middle of a forest with tree leaves blowing in the wind and rain…
Title: Animator Focus: Animate, handle motion capture data, and implement animations for characters and objects in our future games Type: Full time permanent position Last day to apply: Ongoing, no end date. Will update the ad when the position is filled. Location: Remote or in Malmö office The characters in our games are…
After reading this https://docs.unrealengine.com/4.26/en-US/RenderingAndGraphics/PostProcessEffects/ColorGrading/ i wonder does really convenient color grading exists for Unreal. We have something similar in our engine and from my experience I can say it's basically non . So troublesome to reach any meaningful result…
Hey magicians. I have something here which is causing me a fair but of trouble. I'm still relatively new to Maya scripting, so I would like to know if this is feasible. - Take one or more objects in the scene - Done- Get their input/history attributes - Done - Save those to a variable. This is used so for example only the…
Henlo Polycount, I had done this asset for an art test a long time ago and now wanted to further flesh it out. Plan to render it in Marmoset, UE5 (HDRI), UE5 (MedievalEnv-Quxiel) with some back story clips. I have some plans for a back story - Something around wishing well of death. That appears in a village affected by a…