I had done this asset for an art test a long time ago and now wanted to further flesh it out. Plan to render it in Marmoset, UE5 (HDRI), UE5 (MedievalEnv-Quxiel) with some back story clips.
I have some plans for a back story - Something around wishing well of death. That appears in a village affected by a severe calamity may be famine or drought. And that it's an outcome of people's dire wishes. And in order for people to survive the well needs some ritual/sacrifice.
Old WIPs- Current WIPs Unreal 5 (HDRI) - Unreal 5 (MedievalEnv-Quxiel) - (gonna use this for prop storytelling)
This is an embed external element. It can be deleted using the delete key or the backspace key. To view the full element, press the preview button below.
Replies
Picking up this project again.
My love of strong lore's pushed me to further plan a cinematic universe around it. And it will be called -
Rough Shot plans -
Shot 1 - Burning Village Current WIP -
Had some hiccups with UE 5 early access. But so far nothing big. Progress compile till above shot -
Thanks ^^
Got busy with some professional work but got some time to setup up a shader for burning wood.
Height-based burning with tiling noise.
Good job ! Love it !
Shot 1 - Burning Village Current WIP -
Shot 2 - Chase scene WIP -
Voice-over WIPs-
https://vocaroo.com/embed/1oBTVyogu8JJ?autoplay=0
This one is for the evil well, called Lashlac that will be narrating the whole cinematic
Shot 1 - Burning Village Current WIP -
Adding critters and dead bodies. Felt that it was lacking life.
Shot 1 - Burning Village Current WIP -
Adding some movement. Will be adding some cool voice-overs, cam pans and fx's
https://www.youtube.com/watch?v=weGB4j7lnlU