Hi lo, My name's Adam. Im a long time polycounter, and a first time poster. I have worked in this industry just over a year. last year i took a job at a small startup called Clapfoot Inc. in Toronto. We make Mobile games. We've released such titles as: Sector Strike, Play Tennis,and Tank Hero it has been such a great…
Please send resumes &
portfolio to ross@rylem.com Junior 3D Character Artist Location:
Redmond WA Contract:
18 months Responsibilities * Assist Character Art Lead in managing and giving model feedback to outsource companies. * Take existing high poly assets and create low poly models, texture bakes and texture masks,…
Hi, I'm Sagan. I'm developing a dark medieval fantasy game series called Teleria. The project will be receiving some funding by the end of this year, which should be enough to produce an excellent vertical slice of the game to take to crowd sourcing and other investors. I'm looking for 3D Character Artists to join the…
Our client requires a talented new Character Artist to assist in the creation of their next BIG game. Whether youre a graduate or an experienced artist, if your portfolio is packed with amazing characters then they want to hear from you. This will be an initial 6 - 12 month Contract assignment based in their Midland based…
Hi, my name is Krissy. I'm new to Polycount and this is my first thread. I have have been modeling for about a year. I hope to grow as an artist and learn more about the techniques that are used to create characters along with other objects. Please send me feedback! I would love to hear what I can improve on. Thank you all…
Woogity: Much appreciated man! Here is my prep work for the Violator Clown character. I grabbed some reference pics from the comic books and web, and drew up some quick orthos. I plan to keep him around the same stats as the GOW characters So, about 500 Tri's for the character and 256x256 Diffuse (since there will be no…
I'm interested in working out some TF2 characters. Well, not really characters, I just want to see some art ive done using their shader for characters. If I can get it in as a static mesh and still have the same rendering style, that's fine. I've looked for a while now, and not come up with anytihng but "skinning"…
Here is my current WIP its based on a character concept I drew out for a character design class. Any suggestions or critiques are welcome, this will be the first character I have done a complete normal map for, so this is a relatively new process for me. Both pictures are grabbed from the perspective viewport in max 9. The…
Hello, my name is David Radford. I have been a professional character animator for the past 7 years with experience in all fields of character animation: 3D Cartoons, live action composite shots, loopable game character sequences. I am a full time freelance artist looking for character animation projects. I am open to full…
http://youtu.be/ERuxfU8ArqA This is an in depth tutorial on setting up selectable characters in a menu, saving the selected character data to a mobile phone or PC/Mac (via PlayerPrefs) and then instantiating that selected character into your first game level or environment. Covers PlayerPref settings, deleting save data…