Junior 3D Character Artist - Redmond WA, USA

Please send resumes & portfolio to [email protected]

 

Junior 3D Character Artist

Location: Redmond WA

Contract: 18 months

 

Responsibilities

  • Assist Character Art Lead in managing and giving model feedback to outsource companies.
  • Take existing high poly assets and create low poly models, texture bakes and texture masks, implementing them into the game engine.
  • Work closely with the Character Art Lead and Character artists to create believable Sci-fi armors.

Preferred Qualifications and Skills

  • Self-motivation, good communication skills, and a great team-player attitude
  • Solid foundation in human anatomy and mechanical principles.
  • Ability to create believable Sci-Fi Armors
  • Creative vision to take a character to completion from either a detailed or simple concept image
  • Great understanding of next generation asset creation pipelines and tools
  • Solid knowledge of Maya or any core 3d modeling package
  • Solid knowledge of Zbrush
  • Basic knowledge of Substance Painter or any core texture painting package.
  • Solid understanding of form, shape, structure, and silhouette in regard to modeling
  • Great eye for light, shade, color, and detail in creating texture maps
  • Able to effectively collaborate with Tech-Art and Animation departments.

Pluses

  • Experience creating clothes in Marvelous Designer.
  • Experience working on FPS or sci-fi games

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