Radial Symmetry Hello friends. Here is my new 3dsMax modifier plugin Radial Symmetry: Please check out the video for more details: Youtube preview video Radial Symmetry by PolyDesign3D Radial Symmetry is a C++ based modifier plugin for 3dsMax. Create complex designs in a few seconds. Features: * A powerful animatable…
I'm a maya user and just start learning max,I've got some problem can't figure it out. 1. When I finish modeling I apply reset xform to Freeze Transforms but it doesn't work ,the Transform xyz still remain the same before I apply reset xform,but it do work on rotate xyz 2. The "send to maya" doesn't work,I've tried 4 of…
Happy new year everyone! I haven't made personal art in over 2 years and would like to change that this 2019. I started this early December with Tan Di's Cyber Girl05 2D concept. However, I'm changing the art style for more of a realistic tone than anime. I'm currently on placeholder stage moving to 1st pass as I've added…
Hey guys. So I modelled an object in Max(2019) using Turbosmooth and I wanted to export it as an FBX so I could work on it at school which only has Max 2018(as I can't use the 3DS scene file as it's not backward compatible). So I delete the Turbosmooth modifier before exporting because Max collapses all existing modifiers…
Hi, I have a big problem and I could not find a solution so far. I got a character as a FBX file. I guess its made in 3ds Max with a Biped Rig with twist bones. And here starts the Problem. My plan is to use the character with the animation type as humanoid so I can change the mesh of the character easily. But I don't know…
I am currently working to create a cinematic in UDK... The scene has some facial animation.. As someone who is attempting this for the first time I would like to know how the sculpt should be made so as to get the best range of emotions. I wouldn't want him to be stuck with neutral face no matter what he does.. He will be…
Hi everyone, I have been self-learning 3D art since July 2019, and I'm looking for some feedback on my current portfolio. My dream is to be an environment artist for a game studio, but I'm ultimately flexible as to where I end up. I am interested in hearing the feedback of anyone who has worked in the 3D industry, from…
Hi Blender 2.79 GoB 2.1.0 Zbrush 2019 Using the latest GoB addon for Blender works really well going from zB to Blender itself. Going the other way brings the mesh in too high and off axis and also brings the subtool into zB as a separate tool on a new canvas. Appending that tool used to work when this occasionally…
Hey guys recently got ZBrush updated to 2019 and found out that it has a universal camera with focal length and everything…. Now this is in regards to sculpting something like a character…. - My question is what do you guys set your Focal length to and why?…
We are looking to hire a couple of stylized 3D modelers in the next couple of weeks as we take on more projects in 2019, currently we have openings for both an organic modeler as well as a hard surface modeler. We are a relaxed and very well organized virtual company with an awesome culture and an incredibly talented group…