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zBrush to Blender via GoB size and position problem.

quad damage
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kanga quad damage
Hi
Blender 2.79
GoB 2.1.0
Zbrush 2019
Using the latest GoB addon for Blender works really well going from zB to Blender itself. Going the other way brings the mesh in too high and off axis and also brings the subtool into zB as a separate tool on a new canvas. Appending that tool used to work when this occasionally happened. This time the tool comes in at the wrong position. 

Previously GoBing a tool first to Blender from zB used to work. At the moment though the tool gets sent to Blender properly, but not back.

Im trying to texture in Sub painter, and I have to fix my uvs in Blender and get them into zB for FBX export. In the meantime I will try FBXing the lowpolys from Blender. I read the FBX addon in Blender is the same as zB's FBX 2014 IN Zb.
Any help appreciated.
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