Hi all! In a few occasions lately I ve been in the need of going back to a subdiv mesh and manually remove the edges generated by subdivision, in order to get the base cage back. It's not a very hard thing to do really - just a matter of selecting every other edge loops, and removing them. The result is pretty much what…
miauu's Manage Links helps you to link Sketchup, Rhino, Autocad or your preferred BIM or CAD program with 3ds Max. It is incredibly fast and will save you ages. Heavy files with millions of polygons are processed smoothly and fast. What it does is to import the models, clean and fix the imported geometry and split it in…
Autodesk announced 3dsmax 2012, we thought it would be a good idea to take a look at what's new. There seem to be a lot of new features here is a look at the ones we think will impact you the most. Out of the box the single biggest change to our every day work flow, is to the UVWunwrap. Hands down this is going to effect…
Hi guys,I'm a 3ds max user and I need to learn Rigging,Skinning,Animation (up to date workflow) in order to have my character doing stuff inside unreal engine 4 (and in order to improve as a Generalist). Thing is,I am in the blind about where I should start or what I should be learning. Like should I be using biped? Should…
Right, this is an intensely annoying bug which only appeared in the last week or so. I haven't installed any new plugins or software between when it was working fine and now, so I highly doubt it's that, and I can't think of anything that's changed to bring this bug about. Basically I can do anything to a selected edge in…
I have pretty basic but tricky question about rigging/skinning in 3ds max and animation in motion builder. Im not an animator so im not sure if this workflow is possible?: Im planning to do rigging of normal human realistic low poly (cca 25 000 polygons) for games) character in 3ds max, using bones system. Then i (or our…
Dear polycount community, I am currently experimenting with pushing an animated box over a plane. The ultimate goal would be to have all of the faces inside have a different material ID. For this I set up my plane as follows: (order is like in the max modifier panel) [Material ID] (<- set to 2) [Volume Select] (<- set to…
Bradley "Professor Poly" Wascher put together a series of lectures for Max users looking to learn Maya. "Hey guys, I just wanted to share with you a video tutorial class I created for learning Maya if you already know 3ds max. If you need to learn Maya for a new job or just a student that is trying to get ahead of the…
Hey guys, this is kind of a pimp but I figured it would better fit in the technical talk here. I just made this tutorial because: a. I had a hell of a time figuring this stuff out for myself. b. I figured I could save some noobs like myself the trouble. c. Making the tutorial will hammer the process in my brain so I don't…
I'm used to lightwave. and know the short cuts so well that it feels like an extension to my brain, But recently i've needed to learn MAX and i'm having some workflow problems. for example. When i come to max it feels like i have to use the menus and change modes alot to do things like triangulate the mesh i'm working on.…