Right now i am currently running a AMD quad core system. AMD Phenom II X4 940 Socket AM2+ 125W Quad-Core Processor GIGABYTE GA-MA78G-DS3HP MSI 8800GT 512mb Thinking about a i5 2500k for $179 or a 2600k for $279 maybe if i can afford it. Microcenter has both on sale right now here in town. Also would love to upgrade to 16gb…
Hi everyone. This is my first entry for the challenge. The theme: Arcade Poppy. This one is my favourite character since her rework was done, and it was a MUST to try my luck doing this character. Did a big crunch time this week, and got into the baking process already, though some work could be done on the hammer, I…
Hi Guys, I'm quite new to lighting in Unreal, so I've not got a clue what's happening with my lighting (see image below). I'm trying to get my garage interior to be lit purely through the windows, but I'm getting some strange artifacts. Directional Lighting Skylight World Settings Some additional Info: - Light maps are 512…
Hey guys Got a hardware problem it seems.... I have a Duel BootSystem with Windows98SE and Windows2000,Basically we increased the RAM from 512 to 1024MB and Windows 2000 works fine,but Windows98SE is refusing to boot up properly . Is Windows98SE having problems reconising the new ram or could this be another problem?…
Hey guys, currently working on this as a university project to recreate a scene from a movie/cinematic tv series. I have obviously chosen Stargate Universe. The work is welcome to any and all critiques so please be as cruel or nice as you like about my work. If you haven't seen it here are some pictures of the bridge. You…
Big fan of the way the miniatures look, particularly the large helmets and overall body proportions. I've never really been a fan of the realistic looking space marines or the ones you see in the artwork. Anyhow, given how I've been painting, modelling, and collecting these guys for years, only suitable that I put one…
Hey all, it´s been a while since I posted something here, and this is what I´ve been working on the past week which I would love some feedback on. This is my first real attempt at making an outdoor environment, and a shout out to Jessica Dinh, I learned alot by observing your current work on hand-painted texturing :) . The…
Mesh standing at 3470 tris, skin using one 512x512 map. Both are finished apart from some minor tweaking. (And before anyone comments on it; Yes, 512x512 is definately needed for the texture map to keep the lineart sharp, it craps out on anything lower. I tried.) I'm making this a high-quality Quake 3 model. (Hey, there…
For some reason nDo2 is adding random noise to all my photo-generated normal maps.. Below is a picture of a dummy gravel texture (512x512). I´ve run two different photo-normal presets: full spectrum and "soft and large". I also added 3 grey lines to the dummy texture and executed the presets once more and you can clearly…