Just a quick question about something that's bugging me though not really jeopardising my work. I'm painting an amulet in substance, which I modelled in Maya. I've created several models using this Maya/Redshift - SP workflow and not seen this issue before. I've painted some of the textures and wanted to check them out in…
I am looking to make my first IK rig. Things were going well until I hit this impasse, the aim constraint for the right arm is broken, it doesn't behave like the left side does as shown below. I mirrored the joints, then duplicated the clavicle controls, then simply applied an aim constraint to both sides. Above is the…
Hey, so i have always used Maya instancing a lot when creation characters. But it seems that since 2016 ext 2 it has been broken, meaning it crashes to the point where its unusable. I have been having this problem for a long time, but i haven't found others with the same problem. I have tried it on colleagues computers, my…
Hi! Marmoset 3.07, Steam. Reimporting fbx lowpoly with same groups seems done successfully but selecting baker folder then leads to crash. A couple of details: I import lowpoly in automatic way to auto hook up all groups from lowpoly and then import my highpoly meshes as multiple obj files and assign them manually. This…
Hello all, Broken Elevator Games is starting development on our first game and are in need of a concept artist. A little about the game, it will be a 3D adventure platformer with an enphasis on puzzles. It will also have a very painterly look to it. We are seeking people capable of clean work with a strong foundation in…
Hello everyone, I have a big, really big problem. After using the transpose master it seems the ztool is broken. Every move in the viewport causes a hard freeze of zbrush for seconds and sometimes, without doing anything, the complete program crashed. I posed this guy yesterday and it was almost done - only few adjustments…
So I tried to come up with something different than the basic disney beast and my imagination got really wild. I decided to make an insect like beast. I'm thinking of a catterpillar who couldn't transform to a butterly and is merged with his catterpillar like body. "As specimen CAT-3P1-R became more aware of itself and its…
Hello everyone , I have made a broken wall in maya using a brick texture and set the tiling inside maya to 1.8 in both U and V , went to unreal and done the same setup with texcoord also tile 1.8 and there was a mismatch in the tiling that is most noticeable on the individual brick models on top of the wall , if anyone…
Hello all, Broken Elevator Games is starting development on our first game and are in need of a concept artist. A little about the game, it will be a 3D adventure platformer with an enphasis on puzzles. It will also have a very painterly look to it. We are seeking people capable of clean work with a strong foundation in…
Environment/level design and fan art inspired by the classic 2D adventure game from 1996, Broken Sword: The Shadow of the Templars. Although I tried to stay true to the original scenes as close as possible, there are some minor artistic reinterpretations of the world as the translation of the environment into 3D space has…