We take a look around at some other communities to see what they've been up to while we've been finishing up on the Team Fortress 2 Polycount Pack Contest. There has been some stunning work over at ZBrushCentral lately and we get an update on the Neverending Story Re-Design Challenge over at GameArtisans.org. ZBrush…
Looking for skilled 3d people who use 3dsMax v7.x+ and/or Photoshop for use in building models from concepts. These will then be rigged, textured and animated (by yourself if desired) and imported into the game, Dawn of War. Models usually range from standard units (3000-3500polys) to unique ones (5-7k polys). Bipeds will…
Greets, Bit Fry, an indy game studio in New Hampshire that's working on a AAA-quality title, is in need of a very strong *environmental* texture artist with the ability to hand paint/sculpt textures/surfaces that are a blend of realism and a yet fairly stylized (think Pixar-esque qualities). I failed to mention int he…
* I'm modelling my first environment and am trying to find a concept to work from. Does anyone have any advice on how to pick a peice of concept art for beginner environment? What makes a peice of concept art good or bad to work from? What should I avoid? What should I look out for? Www.artstation.com/artist/samgalloway to…
Hi all, Newly registered to the forum, so a proper noob in every sense of the word. The thing that got me to register are the challenges set on the forum based on concept art. As an aspiring 3d artist I have been dabbling into the fine arts and teaching myself, slowly but surely, how to model basic geometry and how to…
Ghost Lake https://www.artstation.com/artwork/bg530G Ghost Lake is a project I have been working on in my personal time. My former lead at Mountaintop, Andy Kreutzer, told me to improve my Unreal Material Skills. I thought a fun challenge would be to create an Ice Material. Once I finished the Ice Material I tried to make…
From our headquarters based in Gorinchem, we create 3D environments which we place in the public space as well as mobile and online on an international level. Are you looking for challenging projects in a fast-growing company with a broad experience? Do you want to be part of an enthusiastic team? We are looking for…
What Are You Working On? _adamturnbull ade2004wally Alemja Aluvay Amnoon Amsterdam Hilton Hotel another caveman AraksCG bejibo Benkeeling Bf.109 bolson bsichterman Chris Kuhner Christian Nordgren Cody_Williams Dickie diegohj Dovydas Elithenia Experience fabian3224 FullSynch future-fiction Gabriel Fernandez Gav Gisahdo…
Hello, Inspire Games is a creative, innovative, and dedicated Indie Studio that creates fantastic games for audiences of all ages. We always value our fan's ideas and criticism. Dedication and quality is key in our development and we guarantee that our games won't disappoint you. We are recruiting for a fun game called…
Hello, I haven't been to Polycount in a long time so first of all happy 20th birthday to this amazing platform! My name is David and I just finished my 3D Game Art course at Sheffield Hallam University. Please allow me to share with you the character that I worked on in the past three months alongside other university…