Ōyama, an environment put together with two hand painted trimsheets created using Adobe Photoshop. The concept was inspired by one of Takaki Yamamoto's diorama designs of a strip theatre. Takaki Yamamoto's Diorama piece: https://twitter.com/kahu2017/status/1292956082357198848?s=20 You can find more images on my Artstation…
Hey everyone, long time no post! Here's a few 3D models that I did over the Summer to keep myself in practice. Each of them took a couple of weeks of "off-and-on" work. I used Maya to model them and also to generate the normal map. Then I used Photoshop to fix up the normal map and create the diffuse and spec. Trench Knife…
Hi, I'm new here. Looking to improve. Any Comments or critiques r welcome. To start off I'm working on a very generic male character with shirt pants and a gun. I'm looking to get practice in with simulating clothing materials. With the pants and boots i'm going for leather. Up to this point Normal and Ambient Occlusion…
Hey guys, I have to work in CS4 32 bit now, so some of my 64 bit preferences are messed up. This is probably supposed to be an awesome feature but i hate it: whenever i zoom in to see pixels really big, thin gray lines come between the pixels. does anybody know how to turn them off? didn't see anything in the…
I kinda don't get the difference between ddo and ndo.Does ddo include the features of ndo and other stuff or its just for assigning and altering material types rather than texture maps?or its meant for different ppl working on one scene and ndo is tailored towards personal use. I don't like the fact that ndo/ddo work with…
Hey all. Been working on this piece for a while now. Its for the Unknown places challenge by itsArtmag.com. Nearing completion, so thought I would get some feedback on it. Deadline for entry is Monday, so have a little time to make some changes but can't change anything major at this point. If anyone is interested I have…
In the Program&Features menu for uninstall applications, the list doesn't show all the programs I have on my computer... For example, Maya and Photoshop do not apppears and some other too... It worked before and already some weeks I didn't see them in the list! I tried that : http://www.filetransit.com/view.php?id=35005…
So alpha channel transparency in tga's seems to be the standard, and i found a tutorial that explains it okay [ame] http://www.youtube.com/watch?v=li5AWYxIurw[/ame] but this tutorial lacks a major thing i need, if i'm making something in photoshop, over a transparent background, with semi transparent edges (with tablet)…
Hey guys, I'm using windows 8.1, and I've got a lot of textures in different formats. I've been using the default explorer but I've come to a point where everything is disorganized, and there are some formats (eg Targa) that only open or preview in Photoshop. So, what software do you use to navigate through your textures?…
Hi everyone! Finally I finished the Knight! :D More info here! Project done during the awesome workshop with Gilberto Magno. Based on the Concept art of Riiick. Modeled mainly with Zbrush and some bases meshes with 3DSmax! Re-topology done with Topogun. Baked textures with xNormal and texturing with photoshop. Real-time…