About Texture Artist: We are looking for someone that can add realistic textures to models. We send you the models and after you texture them you send them back. About Character Modeller: We need somebody who can create at least one of these: -A humanoid monster. -A creepy kid. -Dead bodies. -Human body parts (ex. hands,…
Hi guys! I am going to create a 3d game but I dont now how to create very low poly human model with cloth I searched over Google but cant find one, can anybody make a video tutorial on how to make a very low poly human model here is some picture of model that I want to create like that, Please help me. Thanks!:)
Hi guys, just started learning 3d modelling a few days ago. I haven't attached the shoulders to the body yet, and the sword on the right is just because i haven't removed the mirror modifier yet (i'm using Blender). I'm making models for a 3d game I'm writing and want them to be reasonably low poly count. Would appreciate…
I'd like a higher poly battlefleet Gothic model of the Sword-class ship. Here is a link of the picture... http://web.missouri.edu/~esea1/ssw5.jpg If you are up for it, feel free to take some creative liberties for parts of the model you cant see from the link... I need it for rendering purposes. It doesn't need to be…
Hi guys, I am wondering what's the correct (or, the industry standard) workflow when modeling for animation. Especially for animation involves both low poly and high poly version, cloth and hair simulation. I usually model my character under 10K polys, and make Xgen hair in the same file. Then I create a new scene to rig…
Hello there Polycount, Novice to-be Animation student here with a quick question. So far, I have been using Wings 3-D to practice modeling and It's been a great program; I have to admit. Primitive compared to the Autodesk stuff etc, but great for getting my feet wet. I've made a couple things here and there, whether it be…
Hello all, As part of degree coursework I have created a head model that is based off of my own real life head. This is the first model of this kind - i.e. not hard surface - that I've made and would appreciate some feedback. It also showcases the first model I have made that has included zBrush in its pipeline as well as…
Hello 3D Modelers, I am a Bachelor of Science in Game Art Graduate looking to partner with someone with 3D Modeling projects that need to be animated. I have experience in Maya, Photoshop, and Flash. The reason for this ad is simple: I want to animate your work so that we could both benefit from it. 1. I will have an…
My 3DS Max modeling of a female foot for my model in progress named "Carla" I'm an 3DS MAX NOOOOOOB. All the feedback is welcome :) :) I just finished modeling a foot in Max, here are the results Attached to the leg
Hey Everyone, I started learning modeling with maya about 3 weeks ago to strengthen my portfolio. I wanted to start with low poly to learn the processes of uv, texturing, and rigging. then bring it into zbrush and do a high poly projection after getting your thoughts. My first model is technically done, but I am having an…