Hi everyone! I have a question. I'm 3d graphic for 4-5 years (I making lp models, hp models and other things that you can check on my portfolio) but I never made any good game art scene so I decided to make one in UDK. I found pretty good concept of office room in web and I will try to make it by myself. I hope you will…
Hey there Polycount! long time no see. I want to share my latest little UE4 scene that has been on my mind since the meetup in SF. The general thoughts on my portfolio were that its nice but im missing the story elements especially with the sword in my portfolio. With this project I want to tell a story through stuff and I…
here is my latest WIP, I found this dead space 2 concept on the net done by Joseph Cross http://cghub.com/images/view/110210/ I have tried to recreate it in UDK as near to what can be seen with slight changes. Note that this is still a WIP, the concept was chosen as its a fairly simple scene to make and was looking for a…
took a refreshment break today and made this scene with very base models so i could do a bit of texturing, hoping to use a few of these in my portfolio, if this one makes the cut. be good to hear some crits on it
Hey everyone! Nfinite has recently expanded its 3D division by launching a new branch called Physicl, dedicated to 3D projects. We are currently looking for talented 3D Artists to join ongoing production work. You will work on creating and refining 3D scenes (sim-compatible exteriors and public spaces). Work is based on…
Hey polycounters, I have recently released a tool that I have been working on called Stat Man, Stat Man is in its bare essence a statistics viewer, renaming tool and batch exporter The tool is very easy to use, allows for super quick access to scene objects in those scenes with hundreds of objects! You can rename masses of…
Hi everyone, We're currently building a pool of 3D Environment artists for an upcoming project and ongoing work after that. If you're looking for a stable, long-term studio to collaborate with, this could be a great fit. Rates are negotiable based on experience and quality of work. Rates are negotiable based on experience…
Hey everyone, pretty excited for this one. I have never seen something through to the end, let alone a scene in UDK. I however need this for my art exam, so I will be posting my progress, to get help from (hopefully) everyone here who has something to critique. I drew up a very crappy concept in my sketchpad, I don't have…
Hello everyone, I am currently studying an MA at Bournemouth University and researching the creation of environments and the work of environment artists. The plan is to model and texture a scene in the new version of Unreal and gain a better understanding of correct/useful processes. Here is my current progress: Reference…