I'm creating a character for class. I'll have around 10-12 weeks to try to finish this guy. 2D Concept Art - Some parts of my concept art is still too ambiguous, so I'll need to fix a few details. I'm not sure about making an orthographic or not. 3D Modeling - Began sculpting, honestly I'm still not confident in my…
Hey everyone! I am an 3D artist based in Los Angeles. I've worked in both Film and Games. My most recent experience is with working on the Friday the 13th Game. Thus I am proficient in character, environmental and prop modeling. I also have experience and can assist with environmental layout, set dressing and lighting,…
Hi, I'm a technical artist working on a portfolio piece, an Unreal Engine 4 project called Drone Alone. It's about a home security drone who has randomized missions which range from eliminating enemy drones to placing flowers in all the vases. Basically a friendly sandbox with a loose rule set to encourage emergent…
+++Finished!+++ +++Finished!+++ I'm starting a project to dig into UE4 and get a little deeper with PBR shading. It's a still image focusing on the clunky old hardware that was around during the rise of hip hop. The setting is a dusty old basement with late-day sunlight lighting the scene. Visual target is realism. The…
Hey everyone, a few weeks back I posted a low poly example of an environment I was working on for one of the units at my university. I had to hand it in today and just thought I should share the result with you all. I've also got another environment that I was working on in tandem with this which was also handed in. A…
Hi all, My name's Martin and I'm a BSc undergraduate studying Sound Recording at Glyndwr University, Wales. Over the latest summer break I discovered that I have a little bit of a passion for game art! I've been teaching myself to model in Maya, how to texture in Photoshop, how to work with shaders in UDK and have also…
B3Bomber here, I am getting a late start on the contest but I am really excited to take part. I have looked at a bunch of the other works in progress here for the contest thus far and have seen some amazing concepts. I am happy to be here, and this will be the first time that my work will be PolyCount as well. I look…
Hi everyone! This is my very first blog post about the project I started recently that I called Ancient Ruins. I want to set the entrance of a millenary temple into a tropical environment, located in a jungle in a realistic look. The goal is to work on modularity and the smooth integration of human structures into natural…
SENIOR LEVEL DESIGNER Starbreeze and OVERKILL is looking for a senior level designer to join our kick-ass team. Job description: As a senior level designer you will be responsible over scenario design of and creation of levels using our in-house Diesel engine. The post requires you to work out of your own initiative,…
Instinct Games is an Independent game developer founded in 2011, the company has co-developed Ark : Survival Evolved, Atlas and several other titles. We are currently developing an announced multiplayer game and are looking for 3D Environment Artists. Job Location: Remote Responsibilities - Translate concept art and design…