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[Full-Time] [Remote] 3D Environment Artist

InstinctGames
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InstinctGames polycounter lvl 3
Instinct Games is an Independent game developer founded in 2011, the company has co-developed Ark : Survival Evolved, Atlas and several other titles. We are currently developing an announced multiplayer game and are looking for 3D Environment Artists.

Job Location: Remote 

Responsibilities
- Translate concept art and design ideas into game environments.
- Layout levels from white-box to final set dressing.
- Create realistic 3D props and architecture, PBR textures, and materials.
- Work in the Unreal Engine editor to dress white-box levels with environment assets.
- Being able to work Unreal Engine editor landscape and foliage tools.

Qualifications
- 1+ years experience in the videogame industry.
- A keen eye for spatial composition, lighting, and building believable spaces.
- Advanced knowledge of modeling software such as 3ds Max, Maya, Blender, Photoshop, Zbrush, Substance, and other 2d/3d tools.
- Advanced knowledge of Unreal Engine 4.
- Advanced knowledge of video games Art production (PBR, Lighting & Shaders, effective asset creation and optimization).
- Portfolio demonstrating artistic creativity.
- Knowledge of 3D pipelines and asset management.
- Ability to work in agile environments.
- Good understanding of architecture and Props with respect to the environment.
- Self-motivated and able to interpret and translate art direction consistently, and with a strong sense of composition, lighting, form and colour.

Apply at: jobs@instinctgames.com
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