So I have been experimenting with Blender for texture painting workflow. Just noticed that when I right click to sample color, the color selected is a darker color. This happens when I try to paint in vertex mode. Texture mode painting samples color fine. Is this a bug or is there something I am doing wrong? I am using…
Hi there I’m thinking of changing my workflow for architectural rendering… atrium_010880×1304 286 KB to: * Model in blender * Texture in Substance or Mixer * Render in UE4 * Export using blend4web/Verge3d Now 1) and 2) are all good but if my aim is to use UE4 to render high quality images or animations plus the added bonus…
Hello Guys!I am sorry if this not the right subforum for my question, but I would appreciate any kind of help.I have a sculpture of David (Michelangelo) with multiple layers in Blender and want to change the position of his arms (he should cross his arms instead of the original position). As a quiet modeling noob, I just…
Hi, I'm trying to load a mesh in DDO and I get a message "There seem to be missing Texture Coordinates (UV's) from the mesh. Please make sure UVs are exported along with the mesh!". I tried 2 different meshes, both created and unwrap in Blender. I exported in .obj using the following settings: selection only, apply…
My ZB version is 2022 and Blender 3.2.2. I've been trying to send over models from Zbrush to Blender and back using the GOB plugin. However only the selected subtool gets sent and if modified gets updates across both programs respectively. All subtools that I want to transfer are visible and the object names are different…
(not mine) https://jokermartini.com/product/kitbash-blender/ Product DescriptionKitbash Blender version 1.0.0 This plugin for 3ds Max gives users the power to quickly integrate existing 3D models into meshes. The users are provided with a variety of options and settings to fine-tine the look and feel of their model with…
Hello, I'm kinda new here and not sure where else to post this. I'm modeling a modular set of assets in Blender and they all snap together well in Blender but when I import them to Unity they no longer snap together. I recorded a quick video to show what's happening. https://www.youtube.com/watch?v=NQ0QfLoikbI
What is Helix Generator? Helix Generator helps designers create complex helixes in just a few clicks, like helix around a line, helix around bezier curves. You can also modeling ropes, braids with this add-on with ease. (See demo video for more details) Demo Video: https://www.youtube.com/watch?v=dKbdukK4AW4 This add-on is…
I'm working on a Blender model using Bevel+Subdiv pipeline and I stuck on a problematic element. I want to make a "ridge" that smoothly flows into basic shape but has sharp edges along. However I can't find a topologic solution to perform that without artifacts (which is critical on Bevel+Subdiv pipeline). I really need…