I felt that this was the perfect project to keep improving my hand painting skills with tiling textures and reusable props and structures. As you can see from the pics, modeling and most of the texturing is well underway. I like the way the textures are coming out, but i feel they are missing the last 10% polish to really…
Well, in a way :) . All the 3D work has hand-painted textures. This is my reel that I prepared for GDC this year. It's a bit late for me to make MAJOR changes, but please offer any feedback you feel necessary so I know for future reference. I will be able to make some tweaks before I start burning DVDs. I know it's very…
Here is something I came up with in my spare time.................I kid, I kid. As many of you will probably realize this is the tutorial from 3dmotive. As I don't have any background in the traditional arts I wanted to try to get the techniques down before I started on something more original. The reason I am posting this…
Hello Polycount, I am currently working on creating a hand painted night elf from WoW and I'd like as much feedback as possible to help me get the best result! This is the current WIP feel free to share your comments. Diffuse only Images
Hey! I am curious about hand painting 3d models in Photoshop. I'm hoping to use it over Substance Painter due to more brush capabilities. However, I am unsuccessful in finding out if you can import Normal Map into Photoshop. I know you can generate one, but is it possible to apply it to my 3d mesh? Thanks!
Hey guys, So i was initially making a bust in zbrush but thought i should make something a little smaller atleast until im totally comfortable with the software. Anyhow im just going with an open hand and arm sculpt at the moment Im at really early stages but would appreciate any criticism on the current shape of the piece…
I'm learning how to texturing an environment in blender and krita for a videogame that I'm working on. I'm a noob, so i need help. Could you tell me where I'm wrong, what to improve or maybe recommend me some tutorials on hand painting? This is the texture i'm working on:…
Hi guys I am working on a real-time character and I am kinda struggling with the hand painted/cartoony texture look. Here are some concepts I made for this guy: I am also quite new to +15k polys modeling, is this topology acceptable? or does it need major changes? any tips/help would be greatly appreciated! feedback will…
Hi, I would like to know if zbrush have the same brush preference as photoshops brush "Transfer" setting? And what more brushes/settings do you use when you create that hand painted feeling inside zbrush? Thanks for any feedback!
She's finished! https://www.artstation.com/artwork/XQn3L Hi! I started a new project and wanted to have a thread with the progress this time. I'm working on Megumin from Konosuba and this will be my first hand painted character. My progress so far: Any feedback would be appreciated. Thanks!