Hey! I am curious about hand painting 3d models in Photoshop. I'm hoping to use it over Substance Painter due to more brush capabilities. However, I am unsuccessful in finding out if you can import Normal Map into Photoshop. I know you can generate one, but is it possible to apply it to my 3d mesh?
Thanks!
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BodyPaint and Mudbox can also let you do that. 3DCoat is really quite good at that though.
For the time being it looks like Quixel Suite 2 may be best case scenario for me. Going to test out all the available brush options.