Well, in a way
. All the 3D work has hand-painted textures. This is my reel that I prepared for GDC this year. It's a bit late for me to make MAJOR changes, but please offer any feedback you feel necessary so I know for future reference.
I will be able to make some tweaks before I start burning DVDs. I know it's very late notice, but I plan on burning the DVDs on Saturday.
Thank you!
http://www.vimeo.com/9906347
Replies
take out the goblin, it is your weakest piece. Also since you are specializing in Environment Art add more time when showing off those textures, I feel you rushed that and few more seconds on the wire frame wouldn't hurt.
EDIT: More time on the first environment since it is your only environment...
That being said for your concepts add the Character and his mount at the beginning, then followed by the model line up. Then your masked face followed by the self-portrait?
I hope this helped, good luck in GDC!
I agree. I think you need to take out the goblin unless you hand paint the whole thing, and in the same style as your swords and whatnot. It just doesn't look as polished as the other stuff. I like the color variations in it, now looking at it, the shield is no on the same level as your other stuff. Also, I almost muted your music when looking at it, but I ended up listening to it anyway. This music was distracting (IMO), may I make a suggestion?
[ame]http://www.youtube.com/watch?v=6LeB8_by65A[/ame]
A little softer and easier to listen to. Great swords man! I dig them a while lot.
If anything I will redo it in Marmoset so that it better shows the texture.
As for the music, I've had a lot of people say they liked it, but I do agree it can be a little distracting. I believe if I export it with it being a lot quieter it will alleviate the distractive element.
Mazvix: What in particular makes you feel the concept art needs to be reordered?
Thanks for the critiques so far! Hoping to get a couple more peoples' input before I dive in and redo parts of this before completely finalizing and burning it to DVDs.
I cant quite make up in my mind if I do or don't like the goblin. Well, let me say this. I Do like the Goblin.
But, perhaps why Spug said to get rid of it is because you only textured it? In my mind that's the only reason why I wouldn't like the asset. But really, I dont think thats a big deal at all. You're showing off is your texturing skills on that model. And it looks great! good reel dude, i gotta start cracking on mine.:thumbup:
No, it has nothing to do with the fact that he didn't model him, it is just that it's not as polished as his other work. I really like the texture, I just think he could have polished the asset a little more. For instance, the swords have nice spec maps/shaders/glow maps. I just want a little more polish (I might be acting very picky.)
Yeah, I do like the music, I have been listening to it at work while I paint, and it has grown on me. If you turn it down, it might do the trick. (Most employers won't listen to the music anyway.)
Regarding the music: I've quieted it down a bit. I hope that makes the music fit a bit better.
First pass (what you all see / hear in this pass) brings the music up to full volume, but I dropped it down to -25.00db (I don't know audio terms) as the loudest point, so it's not as invasive now.
The first environment: I'm lengthening some of the parts related to the environment to make it take up about 4 more seconds total.
I will post a link after I get a few more crits and continue on my editing.
Thanks again everyone, this is all invaluable!
Always put the best work first and last so when they are done watching your reel you would have left a positive impression on them.
Character with mount #1
Character with mount #2
Model sheet
Model sheet
Steampunk Mask
Insect armor
Self portrait
?
Good Luck!
http://www.vimeo.com/9906347 (it's the same URL as the old one, I just replaced the video file)
But the lighting on the renders of the weapons it was too dark, I couldnt see much of the detail for most of the spin, I would brighten it up a bit more, and if there handpainted no normals then you wont have to work about losing your normal maps by blowing them out a little.
vcortis is correct . If you'd like to see all the swords, visit this link here:
http://www.shermancg.com/_swords.html
I do credit MoP in his goblin work, so maybe that will get some people looking at his website! I have a shit ton of give aways for GDC, and some of them include his goblin that has a link to his website on the card.
We're having troubles burning the first DVD, don't need this stress right now
Does the video seem updated to you? I refreshed the page and it jumped to and older version, then refreshed again and it shows my most recent version....
For those that have seen it before:
Are shadows removed on goblin?
Music quieter?
Swords marginally brighter?
If yes to all, then it's the most recent version.
I wouldn't stress to much about the DVD, more about your print folio/business cards/tear out sheets (which I only gave away like 5 at Austin but Austin was lame). Never did the DVD thing myself. Just make sure you can explain your art well and it looks great in print, IE dont do a shitty job at Kinkos the day of GDC ( both times ).
Definitely spent the extra buck for all my stuff for GDC. I'm taking this conference seriously so I feel the money spent is money possibly earned back if I can get some good connections with new friends in the industry!
Hope I can see a lot of you next week. would really like to meet a lot of you in person !