We are looking for a very talented 3D artist to produce a high quality, photo-real, 3D model of a jean. We are an exclusively web-based jeans retailer. We have been selling jeans directly to the consumer for 4 years (10 years + in the industry) and are in the process of changing our online jean configuration process. A key…
Okay here are my specs OS: Windows 10 Home 64-bit Graphics: VG248 (1920x1080@60Hz)2048MB ATI AMD Radeon R7 200 Series (XFX Pine Group) RAM:6.0GB Dual-Channel DDR3 @ 803MHz (11-11-11-28) Okay so I'm trying to paint on my mesh in substance painter its like 50,000 quads , But it keeps lagging when I paint, it also gives me…
So I've been modeling for games in my undergrad for about 10 months now, and I've learned more from the internet than I have in school - go figure. But one thing I definitely want help on is my workflow for hardsurface modeling in Maya. Right now, I build the low poly model first, then I use that as a base to build the…
Hello all! I have 10+ years of experience with 3DS Max, I primarily focus on hard surface work such as weapons and vehicles, but I'm not limited to just that, I can make environments and certain characters using Zbrush as well, but I'd personally like to focus on hard surface work, that's where I'm most comfortable. I am…
Issue: Edgeware renders black I'm trying to make a mask with an MG Metal Edge Wear generator. I have been following the two Youtube tutorials from algorithmic on the subject. They don't do anything particularly special. Just add the generator, the maps, then play around with the grunge slider. Yet it's not working for me.…
Hey, all. First time posting here. :) My BF is an environmental designer, and I'm a photographer and graphic/web designer. He loves this site and the community so....he urged me to post my question here among all you artists. I'm creating an online portfolio on the fly to quickly apply for a job with another company in the…
Hey, i´ve upgraded to windows 10 recently and i am having some troubles with my 13" cintiq touch controls. whenever i try to do some touch gestures for pinchzoom, rotate or pan the pivot point for all these controls seems to be outside of of the visible area of my cintiq. This results in really unusable controls through…
We have a character that is split up into many pieces which will be used in a game. They need to be separated in order to do runtime customization and swapping. These pieces also should have / share blend shapes. This is fine for the head, as it is separated and contained. But we would like to have blendshapes that effect…
These highly customizable hands are ready for your First Person Games. AAA quality asset is created especially for next gen projects. Available on Asset Store! Unity 5 ready! Features: - 2 low-poly meshes: 2 350 tris each. - rigged and skinned for your own animations. Now it's clean and simple, Mixamo's like rig. - 9…
Hi, I'm Daniel Mjelde, and this is a collaboration project with Erik Henriksen. I'm a modeler and texture artist that hasn't posted much around these parts, but I've been knee deep in the Source engine since GoldSRC, and will be doing two model versions and texture work. Erik is a great artist that I've been following…