Hello all!
I have 10+ years of experience with 3DS Max, I primarily focus on hard surface work such as weapons and vehicles, but I'm not limited to just that, I can make environments and certain characters using Zbrush as well, but I'd personally like to focus on hard surface work, that's where I'm most comfortable.
I am proficient with:
3DS Max
Zbrush
Quixel Suite
Photoshop
Marvelous Designer
Substance Painter
UE4
I have a high poly to low poly workflow, familiar with the latest techniques for getting the best out of my baked maps, and familiar with quick iteration with 3DS Max to Zbrush dynamesh workflows for quick iteration.
My going rate is reasonable but if you have certain budget restrictions I'd be happy to talk, so let me know.
Here is some of my works.
I don't want to spam the post with images, so if you'd like to take a look at more of my work, you can do so
here: https://www.artstation.com/artist/darrenharrison18Thanks for taking a look, I appreciate any and all interest, if you're happy with contacting me here please do so, otherwise you can send me an email at lonepigeondesigns@gmail.com
Regards,
Darren.