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[Substance Painter 2.2.0 Build 1275] Mask Edgeware Not Showing Up

polycounter lvl 11
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daniellooartist polycounter lvl 11
Issue: Edgeware renders black

I'm trying to make a mask with an MG Metal Edge Wear generator.  I have been following the two Youtube tutorials from algorithmic on the subject. They don't do anything particularly special. Just add the generator, the maps, then play around with the grunge slider. Yet it's not working for me. I feel like the solution something ridiculously simple. Yet I've been at this for an hour and a half and I figure it's time to hit the forums. I 've spend more time solving problems than doing actual artwork.

Steps Taken To Resolve

>Attempted to try it without any maps
>Added curvature and AO
>Added worldspace and position to see if that made any change.
>Added a custom grunge map I made myself
>Added a mask generator to a folder and a fill layer to see if that had anything to do with it. Nope.
>Spent 40 minutes and played with literally every slider from position 0 to 1. No difference with any combination
>Restarted application
>Restarted computer


Specs
Painter Version: 2.2.0 (Build 1275)
OS: Windows 10 Pro (Build: 14393.222
Video Card: Nvidia GeForce 980 GTX (Driver: 372.90)
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