http://blenderartists.org/forum/showthread.php?179160-My-textures-are-purple This guy had an identical problem to mine, although his were purple because he was using Blender 2.49 and I'm using 2.59 (When I load the scene into Blender 2.5, the surface shows up as white instead of purple) Thanks a lot for trying to help, but…
Hey Pcs, I want to hire someone to do several animations for a character that I rigged in 3dsmax with bones+skin modifier. The person I want to hire works in blender and states he could not use the rig from 3dsmax. Can anyone tell me if thats possible or not or if he just wants to do get paid to do the rig aswell x) From…
Hello everyone! I'm pretty newbie in 3D but I'm fast learner. Currently I'm learning pipeline for game assets: ZBrush -> Blender -> Substance Painter -> Unity5 This is the first asset i created, trying to complete whole pipeline and get some "game rdy" asset. I created High Poly mesh, decimated it, Remeshed in ZBrush and…
I have a question. Im new to blender so it can be stupid question^^..So, for example i have a mid-to- high character (subd, bevels) character textured in blender using your special materials and following the rules for your plugin. Then i create the lowpoly version of this character for the gameengine. Do i will be able to…
in Blender you could do as many output nodes as you want and connect any other node directly to output and then switching in between outputs by selecting one. Bake this output if necessary. 2.8 has a cool feature of normalizing/clamping output to 0-1 . It makes editing node network using HDR values much more easy and with…
I'm looking for ways to use blender3d as some sort of terragen replacement. Basically, I want a way to quickly make a landscape shot of a rocky planet with a different atmospheric density, sun color, etc. Does anyone have good resources on the subject? The reason for this question is that needed some rendered skyboxes and…
Been too long since I did some modelling. Chose one of the interesting weapons in the Cyberpunk 2077 game. Loved the mix between future and past the weapon design had . Blender : Modelling/UV Marmoset : Bake/ Render Substance Painter : Texturing Zbrush : Small high poly details on some parts Thanks for checking out my…
Blender [3D] Learning Diary 002 - Asset Creation https://www.youtube.com/watch?v=tHxhLlhuGys Some update on the crate game asset tutorial and general Blender studying. Done the modelling of different parts. Had some problems with Bend feature in Simple Deform modifier. So spent some time how to use it properly - as a…
As some of you probably already know, Blender 2.8 is finally approaching it's final stage of developement and iterations. The BETA officially got released last week and people can already grab on and test the new implemented features (be wary of possible UI changes and bugs though). One feature/tool that I mostly…