Here is a bust of an old sailor. It just started out with me having some fun during the live hangout CrunchCast, and turned into a little project that I really enjoyed making. Hope you guys like looking at it as much as I liked sculpting it. And as always C&C is always welcome.
Hey all, I've been out of work and looking for new opportunities, and wanted to update my folio with a nice sculpted bust. So here is a crack at it. I still want to add some necklace's and jewelry to it to make it pop just a bit more, but I feel for the most part the sculpting is done. Feel free to be brutally honest with…
Hi polycounters! Here's the first bust I do from concept to zbrush, and then lowpoly and textures for the game-ready model. My Zbrush skills were a little bit rusted, so this is indeed an small project before the big one for my portfolio. I'm pretty happy with the asset, but all the comments and critics are very…
Alright guys this is my 1st post. I need critiques for this bust, I am going for a grizzled looking Thorr from Norse Mythology. Currently its setting around 165,000 polys. Obviously there is no hair yet just trying to get the anatomy down first, and I have only out maybe two minutes into the ears. So come on guys help me…
Hello I have been trying to understand organics and geometry the last few years and would like some feedback on this first bust. I tried to keep the gons accurate in the close up because I figured most systems could run it? Also I went for overall efficiency and just made it all a continuous mesh. This is being done in…
Here is what i started this week! probably going to be working on it this weekend. Really trying to focus in on the proportions and get the major shapes down. no crazy details for now. I'm not sure where to cut it off for the bust though. Should i put the entire arm in there? or just hint at it? would love feedback if…
Not back to start the dialogue up, life got in the way, and I just got done making some adjustments to the site, etc.. and items were tweaked related to feedback from this forum. Just wanted to thank everyone for their input, it helped us look at from a different angle. It doesn't matter whether your input made me feel…
Sup guys, new project I'm working at the moment and would love some constructive feedback. I plan on doing the body as a personal project but the bust is for my portfolio/current class so be as critical as possible. :) I haven't touched the ears or neck yet, just working on the facial features at the moment. Reference…
So here is a project I'm working on. Hoping to be my first fully textured asset. right now it is just a bust but it may turn into more than that. As it stands it is 7.5k for the low poly(Though the one render has a single subdivision) UV Density UV Map (The big blank space is reserved for the eye. Teeth will also be added…