Alright guys this is my 1st post. I need critiques for this bust, I am going for a grizzled looking Thorr from Norse Mythology. Currently its setting around 165,000 polys. Obviously there is no hair yet just trying to get the anatomy down first, and I have only out maybe two minutes into the ears. So come on guys help me out and make me cry.
-Thanks
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lol, but anyway. This looks like a nice start, I agree with things having an overall lumpiness to them, you should probably try to solidify the forms on a lower sub-div lvl a bit more.... pretty much what Zenarion said.
Nice start though.
What sometimes is overlooked, is the skill to compare.
Dont start out "guessing" the anatomy, this will let you come up with things and they become harder to unlearn over time. Start off well with gathering lots of references.
Take your time to compare your model to what it actualy looks like, and try to form it into that.
step by step, and move things around alot to see where you can take it
Also, I assume you're using mostly the Standard brush. You should try different brushes, I for example can't sculpt without using the Clay Tubes brush, it's very useful to roughly chisel your model on the early stages and better define the edges between the main anatomy planes. You could also try changing the focus point on your standard brush to sculpt more sharply on certain areas.
Every artist uses the tools they feel most comfortable with though, so try different approaches to what you're doing and see what fits you best.
This image may help:
Are you using any reference? There are a lot of small made up muscles on his side.
Also, his shoulders needs to be WAY WIDER than that. I forgot if it was 3 heads or 2 1/2 for males.
This is Andrew Loomis...
http://www.idrawdigital.com/wp-content/uploads/2009/01/prop_var.gif
Look at the heroic one.
Get some really good reference and sketch out (in just lines) the look of your Thor. I can tell you have a pretty basic idea of where things should go and how they should look, but you're just missing the mark a bit.
Good luck, and don't give up.
Edit: Just want to say, Anatomy and Character's especially humans ARE HARD to do. Everyone can tell right away what is wrong, so it's very important you get it right. I'm not an expert by any means though.