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https://polycount.com/discussion/237047/the-brawl²-tournament

Bust geometry

Hello I have been trying to understand organics and geometry the last few years and would like some feedback on this first bust.
I tried to keep the gons accurate in the close up because I figured most systems could run it? Also I went for overall efficiency and just made it all a continuous mesh. This is being done in Zbrush and I'm wondering if this will be okay during bake time? Could it support animation as well?
Should I make the eyes poled half-spheres in that case?

xWlmK.jpg
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