So here is a project I'm working on. Hoping to be my first fully textured asset. right now it is just a bust but it may turn into more than that.
As it stands it is 7.5k for the low poly(Though the one render has a single subdivision)
UV Density
UV Map (The big blank space is reserved for the eye. Teeth will also be added to the map.
So I'm looking for C&C on anything you can see, even though there isn't much there yet.
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And one more angle
The fore-mandible part feels a bit to rectangular from the side. But now that I know what's going on it makes a lot more sense, otherwise. what program did you do this in?