Greetings Polycount! I'm sculpting this spellsword character right now and before I get too much further I wanted to get some crits. The end goal is game rez with a diffuse, normal, and spec map. I think there is something wrong with his hands I can't quite put my finger on, and the face is extremely wip so I will post…
So I just started modeling and I'm learning fast. I can make simple stuff like sofas, lamps, fans, ect. But now I want to make something that will be the main part of my map and I'm just having trouble figuring how people make large stuff like this. I'm trying to make a 100 meter spaceship from the inside and out. Is stuff…
Hello everyone! This is a colour comp of an illustration that came to me in a dream. I haven't started any rendering, just placing values and colours in places where they will approximately go. If you guys have any feedback, I'd be glad to hear it before I merge everything down and really get my hands dirty. Thank you!
Hi Guys, I have a modl that i am working on and would appreciate some advice. I have created the Diff and Normal map,now about to tackle the spec map and woud like to add a skin shader a new thing for me. I have seen various artists create what looks like a colour specular map more so than the grey specular maps i have…
First picture of Andrew Garfield released http://io9.com/5732980/first-look-at-andrew-garfield-in-his-spider+man-suit Thoughts? I think it's a bit too busy for the design but if you notice....actual web shooters. Looks like they're getting rid of the bio shits.
I submit for your critique my Steam Truck project. This is a model I created to eventually use in a short animation project, and to get the "Cinematic Bug" out of my system so I can go back to focusing on game enviros (my true love). Modeling, textures and background all created by me in 3ds max 9.0. There is a lot I would…
I've googled this issue with not much success. I'm painting with x mirrored and Mudbox decides that it can't fully paint the seam in a couple spots for some reason. I thought maybe a hole in the mesh but I've checked if the middle vertices are merged in the model and they are. In fact Mudbox would tell me if there was…
Its only user interface. I can select everything in the viewport and slide it all around just fine and fast. Though the drop down menus, the buttons and mouse dragging with shift to make new objects is insanely laggy. I have no idea why. Its not my iMac specs for sure but I'll leave them below anyways. iMac (Retina 5K,…