Hello all, I've been trying to bake a high poly mesh from marvelous designer to low poly, but I continue to get strange artifacts. I'm trying to recreate the soft hull effect seen in Paul Pepera's work. I know there's a better way to accomplish this in substance designer, I would love to be pointed in the correct direction…
Hello, over the past month and a half I've been working on faces. These are the illustrations I've created and the progress I've made. The last two were satisfying to create and I hope to continue to improve. I'll be moving on from faces for a little bit as I felt kind of burnt out after the last one. Please let me know…
INTRO Hey guys, I decided to create a thread here to show my progress on this prop i started way back in the king arthur challenge over on artstation, i never had the time to finish it and recently picked it up again because i felt it was worth finishing it up. I would greatly appreaciate any feedback about any aspect of…
Hi, Traditional Sculptor here trying to teach myself 3d modeling and I've got a question or three. I'm playing around trying to make a sci fi gun and currently it is just a bunch of parts mashed together. My Questions are... When I go to UV this damn thing does the model need to be water/air tight like one continuous form?…
hello everyone, it has been a while since I have done any major projects. So for the remainder of this month I am going to be painting one mech concept everyday. At the end of the month i would like to pick my favorite and then create a game model for it. Right now that is the plan at least. So far I have made three mechs,…
Hi I have accumulated alot of high poly and low poly models that i want to texture and finish so I have started with this pipe segment and I was hoping to get some help on continuing with texturing it cause I was going for something with the texture detail of like the ones that are in UT3 that have amazing details, but…
Hi guys, When applying vertex colours to my mesh and displaying it in either High Quality or Viewport 2.0 modes, my diffuse texture information does not show. My normal continues to be displayed. If I revert back to Default Quality Rendering, both the vertex colouring and my texture is displayed. Does anybody know how to…
3D Animator - JOB ID 150816 <SPAN style="FONT-SIZE: 11pt; mso-bidi-font-weight: bold; mso-bidi-font-style: italic">The VR Studio is Disneys Center of Excellence in real-time graphics and interactive entertainment. The studio is currently focused on the continued development of our award-winning titles: Pirates of the…
A couple of weeks ago in the middle of trying to finish up my documtation on a few projects for school I stated this. I know the idea of updating fairytail characters isn't really new, but I liked the doodle so I though I would continue on with it. I know there are things wrong with this so I'd like to get some advice on…
Is it just me or are the controls just horrible? got a cube a few months back with metroid prime, but havn't gotten around to playing it cause of zelda, tales of symphonia and such until recently. been trying to play it, but the controls are just making it horrible for me to even navigate the levels. also jumping puzzles…