Hi,
Traditional Sculptor here trying to teach myself 3d modeling and I've got a question or three. I'm playing around trying to make a sci fi gun and currently it is just a bunch of parts mashed together. My Questions are...
When I go to UV this damn thing does the model need to be water/air tight like one continuous form?
Or, do I just UV all the bits and pieces separate?
I guess, simply...what is the workflow for this type of hard surface modeling...simply. Thanks!
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Replies
I've never built a gun before but I'd probably make these objects separately :
the main body with handle,
the trigger,
the barrel inside the body,
that sliding thing for reloading.
Tim Bergholz actually has a really solid tutorial on weapons modeling you can find here