Greetings Polycounters; I have been urging to make such a thread that carries out the discussion regarding the following topics: * Games that you like. * Games that the game company(s) should work on, that contains stories in parts but they were discontinued. Example: Chasm: the rift. * Games that you hate. * Games that…
Patanouk is a free asset manager for 3dsMax. Easy to use, with its sleek graphical interface, Patanouk is perfectly adapted for any development pipeline or for private asset management. Feel free to request any new feature via the built-in Feedback window, this Polycount page, the ScriptSpot page or…
Hey Polycount! So its been a long time since ive used this site! But here goes nothing, I've put this project off for too long! I have always wanted to make the definitive, realistic, true scale 3D Space Marine. Ive had annoyances with how they have been made in certain 40k games and movie adaptations and want to put my…
Hello, my name is Geoffrey J. Smith, and I'm a new member of polycount! I'm honestly very new to 3d modeling and animation [honestly any for of animation for that matter], and I've decided to participate in this challenge mainly for the opportunity to actually complete and animate a full character, something I've neglected…
Hey Polycount! I'm honored and lucky to be part of Lee Devonald's @almighty_gir Summer Character Workshop! A few of us are starting a thread on the forums so you guys can view/learn/rip apart our processes as we go along. Check them out here: Lee Devonald - Swordswoman Tom Lishman - Nemesis Demon Sanna Kempe - Swordmaster…
Hello Polycount community, I'm currently working on making a career change from media advertising to the world of animation, and was hoping to get some guidance as to what role would best fit me. I don't feel like I can continue working in an industry I care nothing about, especially when I already have a passion for…
We here at Polycount are pleased to announce our first ever year end community awards: The Greentooth Awards After a brief 19 years of being a community, we've decided that we're finally ready to have a set of yearly awards. We want to take a moment and celebrate the people, studios, games and tools that we all love as a…
Dear Polycount Community, Wreckage is currently looking for skilled concept artists and 3D artists who will help us achieve the look and style for this sci-fi dinosaur shooter. Since this is my first time leading a game project I'm going to be realistic and start leading a team to help me make a demo for "Wreckage" to see…
Intro: Well hello there, thank you for taking your time to take a look at my weapon design post. I would first like to say a huge thank you to Valve and Polycount for creating such an awesome competition and opportunity. And I am still quite new to the Polycount website, but I must say that the community and content on…
Hey guys, i guess it is about time I did something like this on polycount again. It has been a while. Many of our projects are ongoing so we can't really do something like a retrospective. But we finally managed to post the majority of work we have done on the latest Game in the Crash Bandicoot series. It has been such a…