Lol. I always thought the same thing about tennis games, street basketball games, etc. I'd just personally rather go and do the real thing. If I'm playing a game, I prefer an escape from reality where I can do stuff that I can't do in real life. As a shooter fan, I always chuckled when people got all excited about how…
Proelium Games is in need of a game / level designer for www.proeliumtactics.com Below are some of the responsibilities this position entails. You will be primarily working with excel spreadsheets (or very light UE4 work) and Tiled Map Editor. No UE4 experience is required but is highly preferred. * Creating balanced,…
Well, I've made a super heroine and a real guy so far, so I figured it's time to throw in my creature entry into my portfolio. I wanted to avoid cliches (grotesque, deformed, etc) and go for a more elegant kind of creature (hence the title deity). Partially inspired by the Cthulu mythos and Angels from the anime Neon…
Hey guys, we got the permission to post some of these :dizzy: Starting in 2014 we had the chance to support 343 Industries and Microsoft on their Multiplayer Production of Halo 5. We did many of the armors and will post them all once they are public.It was a very collaborative projects, with one or 2 main artists on a suit…
http://i.imgur.com/M2ZNA.png Front/Side View I realize in the arms and shoulder sections there seems to be illegal polygons but it's just the framework of the polygons that are under those parts. (None are actually overlapping) This is my first real attempt at doing something of my own without the use of tutorials, so I'm…
Seeking one 2D Sprite or 3D Environment/Background artist needed to do final artwork for a casual, war/military-based online game. This is for an isometric-based world. The links below illustrate the graphical style that we are looking for: http://bighugegames.com/ron_bts_buildings.shtml…
Hi All As a longtime lurker of the Polycount boards I just gotta share this with you all! (Seeing as it took about 3 weeks of my spare time to create!!) It was for our annual works conference. Fancy Dress Night is always a riot!! . Anyways--its a one off piece I made just for this event. Made from latex and foam using a…
I figured I'd start an art dump thread here, I be needing some feedbackz. :) First up, my portfolio lacks a realistic human (including textures) so I decided to finish up a sculpt of Deadwood's Al Swearengen I started ages ago. I'm nearing to finishing up the diffuse textures, so I can get started on the specs/fixing…
Hey there fellow polycounters! been a long while since i did a personal character through the whole pipeline, and i have done an absolute ton of learning in the past year, so I thought it would be a good time to make something fun and hopefully awesome. That said, I am going to be working on an insectoid alien ( original I…
Hello polycount. I wanted to show some work I've done this year. Mostly high poly models and low poly. The first character, Bohdan, is inpired by Clement Sauve's awesome concept work and used Dolph Lundgren, the actor as reference. The bug creature was based off of a sketch from an 3d animator, Warren Sloper. I redesigned…