Hey there fellow polycounters! been a long while since i did a personal character through the whole pipeline, and i have done an absolute ton of learning in the past year, so I thought it would be a good time to make something fun and hopefully awesome.
That said, I am going to be working on an insectoid alien ( original I know). This particular bug creature will be the warrior class of his particular hive structured species. I want the character to come of as quick and lithe. i will be creating armor for this guy and weapons once i figure out his anatomy and how i want his details split up. what i am pretty solid on right now is that he will have folding mouth parts that cover up his vulnerable face area.
concept sculpt 01
concept sculpt retop
head base topo:
C&C most welcome and highly appriciated!
-Woog
Replies
by the way how did you uplaud your images?
I also like how you chose talon hands over Tyranid scythes.
PeterK: thanks alot man high praise coming from you!
Dang87: yea man D9 is defiantly an inspiration for me, i don't expect to go that direction with the armor, but the way they handled the head design of the prawns is defiantly in the back of my mind.
JMT: the curvature and proportion was my biggest focus coming into this guy, i did about 30 silhouette sketches of him before i found one i wanted. all of the original concepts had the scythe arms i was working on, but Ive been having so much fun doing weapons recently i wanted to do more haha.
Makecg: thanks man the sculpting there is defiantly a bit soft, its just a concept sculpt to get my general proportions right to make the lp base. i think the whole thing is only around 130k tris.
Greevar: that show should never have gone off the air, sooooooooooooo good, that might be a great idea for comicon...?
Letronrael: thanks d00d! i uploaded them to my website, but you post them here by copying the link to your image clicking on the little yellow picture guy and pasting it.
- Woog