Hi everyone, I've been trying to do some animated textures (in my case water ripples from rain) in substance. I've more or less managed to get some kind of simple animated effect using the $time function, but I've hit a wall to get some more complex things. And I can't seem to find any useful documentation anywhere. So far…
Hello, My name is David Radford, owner of DMRadford Animation. I have an immediate need for a Blender Animator for a 2 day animation project beginning tomorrow. Estimated number of working hours required: 16 Pay: $480, fixed. Please email a link to your online portfolio with animation samples to David@dmradford.com.…
I need some suggestions on what to do for hard-surface animation in marmoset. Specifically in this case a reload animation for a rifle. I'm using 3ds Max so I know I normally will have to export to maya and then to marm, but it seems that marm only supports bones? I've done some searching and cant find much of anything at…
Hey, This is my first post here, I've been working on an animated scene for university, and this is my first attempt at animating a full scene. I usually work on game animations. The character is becoming increasingly frustrated at the fridge over time before eventually caving in... I feel as if I have the majority of the…
Latest Update: Here's my final animation and my submission for the contest. I had tons of fun animating this mohawk warrior. Best of luck to everyone, thanks for viewing. [vv]114974601[/vv] ________________________________________________________________________________________ Late entry, is later than I'd like. I'm…
Hi guys, so im in the early stages of creating an animation short. Would love some feedback from you all, this maybe a little different to stuff on here... if this forum isn't suitable then I would appreciate some advice on where to post it! :D So this is the main concept, its about a cave man painted on a rock face and…
CAT On the surface CAT seems to be great it has a lot of flexibility it operates in ways people expect and it uses the standard curve editor as is without having to customize it. BUT we stopped using it in production because it was so buggy and broken, ever since Autodesk bought it, it's become crazy unstable. The only…
Wolfire Games is looking to hire a character animator for Overgrowth (currently available on Steam Early Access). We are looking to hire someone immediately, full time or part time, for 1 month. Your responsibility will be: * Create new animations for existing rigged character models * Create animation variations that…
Senior Animator REALTIME WORLDS creators of the no.1 hit game CRACKDOWN, are looking for a Senior Animator to join the art team on their latest, cutting-edge, AAA project - APB. Responsibilities · Ability to consistently create high quality animation primarily for characters, but also for weapons and props. · Ability to…
Hi guys! The situation is: i created the gameover screen animation which contains the characters, animated with skin and whos faces animated with morph, for the game project. This is how it looks in the initial scene and must look in Unity: I'm trying to transfer this to Unity by exporting it to FBX file by picking the…