Wolfire Games is looking to hire a character animator for Overgrowth (currently available on Steam Early Access).
We are looking to hire someone immediately, full time or part time, for 1 month.
Your responsibility will be:
* Create new animations for existing rigged character models
* Create animation variations that match existing styles - mostly combat and platforming animations
* The ability to model and rig new assets from concept art is a big plus
Required Skills & Experience:
* Knowledge / experience with character animation in blender
* Experience exporting animations to any modern game engine
* Organizational skills and the ability to meet deadlines
Things that will help you get the job:
* Photoshop & Graphics editing programs
* Experience working in procedural animation blending systems
* Scripting or programming knowledge / experience
Wolfire is an independent game company founded by David Rosen.
Our offices are located in San Francisco, CA, however we are totally cool with offsite help.
Please submit all of these to be considered: portfolio / demo reel, resume, cover letter & desired hourly rate.
Send these to jobs@wolfire.com