Welcome to my work in progress thread, below are the topics that I've planned for this medium sized environment. It's my own design, and I would appreiciate your feedback throughout my project. Summary I'm making a pod racer (my own design) from the Star Wars universe and implementing it into a workshop. The interior…
Hi Folks, This is New Horizon, from The Dark Mod for Doom 3. We have based our mod on the Classic Thief series, mainly Thief 1 and 2 as they are by far the best of the series. For those who don't know, we are taking a slightly different approach with this mod. We are not making a campaign, what we are doing is putting all…
HI Guys. Last time I spend some of my "after work" hours to prepeare production pipleline based on Unreal3 and environment showcase. The Goal was to create realtime level with climat mood and some level design ideas. Level has no typical gameplay elements. It should entertain you itself. All of content (except few small…
Hi guys, just wanted to share an environment prop I started yesterday. I am still working on the textures, normal, ao, etc. I was just searching through some reference and found a building I liked and started working away. Any suggestions are much appreciated. I've picked up some more free time from work so you'll see some…
Hello Polycount!:) I am doing another environment to bulk up my portfolio! I feel I needed another one to round it out some more and get some more experience. I figured It would be nice to get some feedback here and keep you guys updated. I have gotten to the point with some of my materials and far enough with my lighting…
Hello My name is mohsen abdorashidi and I am a 3D artist with a wide range of abilities from the design itself to low poly modeling and texturing. I am currently in UAE and I am looking for remote and freelance work. price is based upon the complexity of your work. (10 to 30 dollars per hour.) maximum 8 hours per day.…
[Apologies for the wait in posting. Mustering designs and a bit of story to present something tangible] [STORY]Continuing in their expedition, David Darello is led by the alien being into an architectural haven that sits at the near center of the city. The presence of security is heavy in this multi-story building, the…
Hey there. So I'm running into an issue where I'm attempting to ready a mesh made with Maya 2013 and ZBrush 4R3 with simple animation for an OpenGL iPad app. The programmer who is helping with the project uses PVRGeoPOD ( http://www.imgtec.com/powervr/insider/powervr-pvrgeopod.asp ) for exporting our mesh into .POD format…
So i thought id actually give my first ever environment a shot. Im trying to keep the scene relatively simple because not only am i new to UDK but im also somewhat new to UV mapping and texturing in general. I wanted the scene to be closely based on this concept art (i did not create this, was found on google). The scene…
Hey polycount! I haven't posted in a long time. Im updating my portfolio on Artstation because I'm starting to look for work, and wanted to share a little bit from my recent projects. Here's a selection of work I did for Escape the Shattered Plains, a desktop VR game that came out about a year ago. Was part of a really…