Hi all, I´m commencing an environment in which I plan to have almost toon like/disney shaped assets, but i want to sculpt everything (not noisy stuff) like cracks in wood, and sculpt stone etc. But I´m not sure if a normal map would work well in this case, or if you are always better to have only hand painted textures when…
Hello! So I've finally worked up the courage to enter my first Polycount contest. League of Legends is one of my favorite games and the work Riot has been doing to expand the Runeterra universe is fantastic. I will be updating the first few posts in this thread with my progress. Best of luck everyone! Entry #2: Worldmaker…
Creating a stylized scene with the following artworks as major inspiration: So I did the blockout and applied the base texture to the meshes, I have also sculpted the stones and the tree, everything else which is wooden will have a trim sheet though I am open to suggestions on that decision. I would appreciate any…
Hello there =) Here some boring information: Let's start with the first blocking I did. Whith this I wanted to represent a small town with a piece of street filled with poor houses on it, a temple and such a local mini-palace but inaccessible inside + natural landscapes around. 3d model can be rotated here on my Sketchfab…
http://www.metro.co.uk/tech/games/902054-thief-4-cgi-trailer-leaked-online The old thief games are probably some of the best games I have ever played. I loved them for their level design and always felt it had such a brilliant stealth mechanic with the shadow stone. Thief 4 however has been stuck in "development hell" for…
"The earth was a beautiful creature, her rivers flowed and her forests hummed, her beauty was hypnotic. No creature was more captivated than her guardian, a great mass of wood, stone and life. As long as he could remember the earth was their for him as he was there for her, until one day mankind appeared and changed the…
I started this over the holiday break it started out as a test, I wanted to try and make the braided cord and the handle in high poly as a proof on an idea I had, and it just grew from there. It was pretty fun just picking something up and running with it. It was also fun to be able to crank out a small project instead of…
Hey guys! First post here.. I've been a lurker. I've got a hand painted texture assignment from school that I'm trying to finish up this weekend and I wanted to get some opinions. Hand painted textures are not my thing, so any help would be greatly appreciated! Here are the assignment details with a few pics of my progress…
Holla all. When textureing and baking, is it worth it to add polygons to a repeating wall, this way to bump out the normal that would otherwise be flat if viewed from the side( two left side)? you know, matching the highPoly mesh more better. Or would it just be better to leave it one flat plane (far right image.) Iam also…
Island of the Undead Concept 3D MMORPG/RTS post apocalyptic free roam world this is just a rough idea You are trapped on a island with a small colony/Village. The island is surrounded by zombies. You gather resources like food, wood, items. Items you find on the ground can be used as weapons. Jobs / Professions Jobs can be…