Hey what's up guys.. So.. I've been messing with Unreal Engine 4 and the free assets from the market place the past 2 days.. Its quiet unreal what this engine can achieve.. Here is what I've been messing with
Hello, I'm doing some R&D for finding the best way to create procedural growth in Unreal. Something like this houdini canned anim video, but during runtime; https://www.youtube.com/watch?v=_qqUwG3NOyU Does anyone know if there is a good starting point to do this in Unreal? Obviously, I could create the animation in Houdini…
So I just finished importing my Alien Environment I modeled and texture from this summer into Unreal. I did the lighting and everything, and I just wanted to get all of your opinions. It's not really supposed to be a full on level, I may add to it later, but for now it is just a small environment/corridor which I wanted to…
Hello everyone! I've been planing on modeling a next-gen environment for a long time, but never had the patience to start learning lowpoly modeling until now. I have quite a lot experience with highpoly modeling with Zbrush and 3ds max. I recently downloaded unreal engine 2 runtime, and there are many things that are…
Available on Fab and Gumroad Contents: 1. Introduction 2. Initial Setup 3. Settings 1. Introduction Invisible Wall Creator is a tool for Unreal Engine, which enables you to quickly create collision walls around your map or around areas you don't want to allow the player to have access to. The tool utilizes splines to…
Finally put together a showreel of my environment art i've been improving over this last year. It features more scenes shot using Unreal 5. Software used includes - 3ds Max, zBrush, Substance Painter, World Machine, Unreal, Megascans. Enjoy! https://www.youtube.com/watch?v=YuBgFtHDbac Portfolio
CBS
Digital is looking for an Unreal Developer / Technical Artist to join its
in-house virtual reality group team. The candidate will be working with the visual effects team to
create advance immersive virtual reality experiences relying on custom tools
and functionality. Troubleshooting, debugging, and testing skills are…
Hi, so I've been playing with Substance Designer and making some textures I'd look to use in Unreal Engine. The problem is I don't really know how to import the textures I've created in Substance unto Unreal for use. How would I go about doing that?
Hi everyone, First time here :) I'm trying to model a gun for using in Unreal Engine. Here is the model: Here is the combined UVs: Here is the UV of a single part: My question is that are my UVs okay? How can I optimize it for use in Unreal Engine games? And in the combined view why do my UVs appear almost like a solid…
hey all, This is my first attempt at an environment for a long time, and my first with unreal 4. im picking it up pretty easy, using this project as a playground for what unreal has to offer. im pretty happy with it so far and id like it to be super gothic and halloweeny but it lacks style and i think my lighting is…