Hi guys first of all I really appreciate for you helps. 1-I need some tutorial for learning ornamental modeling with Lovely MAYA. 2-what is best DCC for ornamental modeling? 3-what is best pipeline for ornamental modeling? Thanks in advance.
Good day my fellow forum go'ers, Pretty dump question, but I want to learn about what got you really talented guys into modelling and what would you recommend for me to model I have a few ideas of what want to model but I want, more than one opinion.
I would like to know the best way to model deltoids, elbows, and knees to deform well when animated. Mainly to be used for models of upto 4000 polygons. If anyone could post some examples of the best way to model elbows, knees, and deltoids I would be very appreciative. Thanks!
I just finished modeling this German Tiger Tank and plan to use the Hi-poly model to bake the normals into a low poly model in 3ds Max and then import it into CryEngine3. I do have a question about terms. What is the meaning of Tris and Faces in Maya. What is the actual poly count?
Hello people! (This thread was originally in the freelance section, but moved it because I got one annoyed Freelancer. Moderators you can delete my other thread.) I am looking for a modeller to make a custom (human) player model for both me and the modding community to use. Money is on the agenda! I will pay $100+ for the…
Hey everyone, I'm new to the forum. I'm looking to do detailed car models. I'd like model the exterior, interior, suspension, and under hood components. What do you guys recommend for finding blueprints? I know you can find orthagraphic blueprints of the exterior, do you guys model the other components by eye? Thanks guys.
I think I'm a year too late on submitting this to CAPCOM, but here's something I've been scouring around DeviantArt and the latest video game console games for (to no avail at this point): the PErsonal Terminus P.E.T. and the Link P.E.T. and all their accessories (Wireless Plugs, Gates (like Battle Chip Gates), P.E.T case,…