hey guys and girls of polycount first of all, i appologise for the spam this is not 3D work or games in the slightest so please feel free to ignore this - however it is art none the less so its still relevant, please do not close this thread in disgust :) i love this forum, try to post good advice when i can and would like…
hey.. been working on this for the past couple of days.. i'm almost done w/ the UV'ing, but I have some questions.. and first off.. this will be the first time i get on the normal map creation band wagon, so i need a little bit of incite as to how much geometry it will take on my low poly model, in order for my high res…
Hey everyone! Started my second relatively large project to build a decent Prop/Environment artist portfolio. Thanks to fellow polycounters who advice me to make more "storytelling" scenes, not just standalone props. The StoryI will keep it short. Some may find it cheesy, but thats how I feel it. So imagine mid 90s. After…
Latest Update: Original Post: Hey! So I'm an environment artist but it's been far too long since I've gone through the character art pipeline, so I've been developing this character from a story/setting that's been kicking around in my head for a while. She has some background and history and lore and all that garbage that…
Hey! I've been working on my game project for over a year and a half now but i never had enough people to help me with it, that's why I'm writing this thread. The game is a 3D stealth anime style game about a 24 year old woman who one day found her brother shot in the head when coming back from work. She then decides to…
Hey Guys Im new here to Polycount. Not sure how to do these kind of posts but here we go! My Names Russell Iv been working as an effects artist at Grinding Gear Games on the game Path of Exile for the last 4 years. Heres a random chunk of effects iv made over that time. All these effects were made with Grinding Gear Games…
Hey everyone. We've posted here before with succes so we thought of giving it another shot. I'm a mapper from a mod team called Teamfuture working on a doom 3 mod called doom 3: Phobos and we are looking for animators and another modeler. Doom 3 phobos is a 3 chapter long unofficial doom 3 expansion pack with new monsters…
(And a quick render test, didn't really like the way it went but it shows off the rigging very well so whatever!) Hey everyone! I'd like to present you my model, Kheera Reach. She's a Jedi from the Star Wars universe (own creation), and a Cathar as species. To keep the story short, this is my first real big project with…
Hey! I've been working on my game project for over a year and a half now but i never had enough people to help me with it, that's why I'm writing this thread. The game is a 3D stealth anime style game about a 24 year old woman who one day found her brother shot in the head when coming back from work. She then decides to…
@Ambarawaa20 Hey, welcome to Polycount. Just noticed this thread got bumped, so I updated my response above in case you or anyone else is still checking for info on UDIM's. They're fairly standard now, much more so then they were 4 years ago when this thread was created.