Hey! So I'm an environment artist but it's been far too long since I've gone through the character art pipeline, so I've been developing this character from a story/setting that's been kicking around in my head for a while. She has some background and history and lore and all that garbage that no one but me really cares about, but basically she's a 20th century girl who takes up the mantle of an ancient mythical hero. Basically a badass every-girl type hero.
Here's some of my design/pose sheet stuff. I'm not a painter really, so you'll have to settle for my lineart: I've started the sculpting process and I need some help with appeal in the face and head.
Body went ok:
But the face is kicking my ass:
I really like where the concept landed, but as I tried to match the facial proportions in the drawings, I realized that the drawings are too cartoony. They have the feel that I like, but not the proportions, so I restarted. I really like (as do we all) the look of jfletcher's Huntress project. I also pulled some images of Saoirse Ronan into my ref boards for this forever ago.
Here's a truncated version of one of my ref boards: https://www.pinterest.com/mutatdjellyfish/causeway-ref/
The face as it is moving in the right direction, but I'm really struggling with appeal. I'm not really going for sexy or hot, but I want her to be attractive and appealing from a design perspective. As it is now, she's pretty skeletor and too pouty. I think I'm making some amateur mistakes but it's getting difficult to dial into what exactly I need to change. The old "looking at it too long" problems.
Any thoughts or advice?